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Skull
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PostSubject: The World    Sat Jan 22, 2011 12:22 pm

Story
In the game the world has been under attack by monsters, which has forced the forces of good to retreat into fiercly defended cities and forts. Only adventurers (represented by the players) are allowed to penetrate the magical shields around these safe havens and battle with the monsters that lurk outside. These adventurers draw their power through their mastery of waves, symbols that are inscribed onto their bodies and equipment that allow them to channel the power of the elements into their bodies in the form of magical skills and abilities. Now you decide you own destiny, whether you become a PK, PKK, Hacker or you discover the secrets of the world.

Attributes
Just like any other stats in most IGs , you gain 5 attribute points for every level.

Strength – Basically the damage you deal to your opponents.

Endurance – The attribute of how you endure attacks or defend your opponents’ attacks.

Agility – Your speed and how fast you can strike opponents and how you evade their attacks.

Magic Attack – How much your magic damages an enemy.

Magic Defense – Pretty much your endurance against magic.

Races
Races affects your base stats.

Human
They are an ancient race said to be the true descendants of the elves. Many humans have a tendency to look down on the beast tribe because of their primitive way of thinking and technology. The animosity between the two races has caused strife in the past. All humans have very average abilities (parameters) and are capable of doing just about anything. They are highly adaptable and able to handle all kinds of obstacles that come to them.

Strength – 10

Endurance – 10

Agility – 10

Magic Attack – 10

Magic Defense – 10

Beasts
Beasts are a race of creatures with the body of a human, and the head and tail of an animal. They place a high value on the technology and culture from ancient times, and tend to resist innovations. As a result, steam technology has yet to spread in their cities. Beasts are separated into three tribes that are differentiated by their appearances and abilities (parameters). Although beasts possess amazing abilities and skills in some areas, they are also often extremely vulnerable in others. They pose fierce united fronts with their tribe to overcome these vulnerabilities.

- Ya Tribe - Beasts of the Ya Tribe have fairly large bodies. Although they have bodies of steel that are capable of resisting physical damage, they have limited understanding of magic and are very vulnerable against magic attacks.
Appear large and intimidating, boasting high strength and defense. However, they have low magic defense and attack stats.

Strength – 15
Endurance – 15

Agility – 10

Magic Attack – 5

Magic Defense – 5

- Lei Tribe - Beasts of Lei Tribe possess bodies that are similar in proportion to humans and have the quickest reflexes and speed. They have average physical and magical abilities similar to humans, but are slightly less resilient.

Although Lei Tribe Beasts usually have the size and shape of human characters, they tend to have canine or feline appearances. Lei Tribe Beasts have high speed and agility, but poor defense.

Strength – 15

Endurance – 5

Agility – 15

Magic Attack – 10

Magic Defense – 5

- Tu Tribe - Beasts of the Tu Tribe are smaller than the others. They are highly sensitive and possess great magical abilities and wisdom, but their bodies are much more fragile and they pose almost no resistance to physical attack.
Are small animals in appearance. They have limited defense and strength attributes, however, their magic attack and defense are are very high.

Strength – 5

Endurance – 5

Agility – 10

Magic Attack – 15

Magic Defense – 15

Guilds
is a group of players with the same interests joining together. If you join one you can have a party when ever you travel around areas and dungeons.

Major Guilds

Moon Tree
is a guild of pacifists, promoting harmony and peace in The World . It is composed of around 1,000 members who are devoted to restoring The World from its corrupt, PK-ridden state to the prominent The World of the past. Moon Tree is the greatest opposing force to Kestrel. Members are generally forbidden to PK or PKK unless they themselves are attacked, or if they are fighting in the Arena.

Leader : Zelkova

Members : 1000

Kestrel
is the largest of the guilds in The World. The guild has over 5,000 members and contains many PKs because the guildmaster, Gabi, believes "that's just another part of 'The World'.

Leader : Gabi

Members : 5000+

Player Status
You choose whether you are a regular adventurer or a Player Killer who kills for fun and fortune.

PK (Player Killer) - the term PKer is used when referring to a Player Killer. Most PKs kill for sport, not for purpose.

PKK (Player Killer Killer) - one who specifically hunts and kills others who maliciously kill players.

Neutral – Just a normal adventurer who plays the world, PKs may hunt you down.

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[quote="Dye"]This shit is gay. Played for 5 minutes then realized "Wow. This is gay..."[/quote]





Last edited by Skull on Mon Jan 24, 2011 8:58 am; edited 1 time in total
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Skull
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PostSubject: Re: The World    Sat Jan 22, 2011 12:23 pm

Jobs
Basically Classes in most IGs.

Blade Brandier

Description
Blade Brandiers fight with a sword similar to a katana. It is said that all warrior classes derive from this class. Although their abilities are average, they can adapt to a wide variety of situations.
A Blade Brandier's damage and hit rate are somewhere in between Twin Blade and Edge Punisher, making it an average class in terms of strength. In regards to speed, the Blade Brandier is not as fast as a Twin Blade or Tribal Grappler, however, they are much faster than heavily armored classes, such as Lord Partizan.

Weapon
Blade Brandier's wield medium-sized, one-handed, or katana-like swords in battle.

Skills
- Swift Blade (Lvl.1) – You slash your blade five time in a fast paced motion.
- Ogre Spirit (Lvl.10) – An aura appears from your sword making you three time stronger.
- Shredded Blade (Lvl.20) – You slash your enemies into pieces. (may not work on stronger enemies.)
- Razor's Edge (Lvl.30) – Your blade gains an electric aura for a short moment and may cause stun to enemies.
- Disaster Sword (Lvl.40) – Your blade gains a chaotic aura that you can’t control. Your attacks may cause a big damage or an instant kill.
- Devil Sword (Lvl.50) – Whenever you kill enemies your blade absorbs the blood and when you get the require amount of blood . Then you can unleash this ability’s power.

Starting Equipment
- (Your blade weapon)
- (Your Armor)
- Potion (x3)

Macabre Dancer

Description
Macabre Dancers are the expert class for status effects and parameter changes, and are very balanced casters, learning both healing and attack spells. Like Harvest Clerics and Shadow Warlocks, Macabre Dancers gain spells incredibly quickly, at a rate of almost one per job level, but learn no arts.
Macabre Dancers are experts at status and ability magic. Since they are allied with both the light and dark spirits, they are proficient in healing and attack magic. They hold large fans in both hands during battle. Their dancing form is said to enchant those who watch.
Weapon
Macabre Dancer’s use dual fan-like weapons in battle.

Skills
- Fire Dance (Lvl.1) – You cast a fire pillar around your enemy.
- Water Ritual (Lvl.10) – You cast a water pillar around you, healing your wounds a slightly.
- Static Pulse (Lvl.20) – While you perform an attack, an electric current flows to your enemies. Stunning them for a brief moment.
- Earth Prison (Lvl.30) – You summon a box like object beneath an enemy trapping them for a period of time.
- Wind Vein (Lvl.40) – You meditate slowly and regain full health while you meditate.
- Deadly Lotus Dance (Lvl.50) – While you attack, a lotus like aura appears on your feet, you gain the ability to deal poison damage and your speed increases (x3)

Starting Equipment
- (Your fan weapon)
- (Your Armor)
- Potion (x3)

Edge Punisher

Description
Edge Punishers excel in physical attacking, especially against armored foes; however, they are much slower than classes such as the Blade Brandier. Edge Punishers also have higher defense from the heavy armors they can equip.
Edge Punishers are a job class that prefers to wield giant swords. A blow from one of these weapons has enormous power. It can slice most enemies in half with a single strike.

Weapon
Edge Punishers wields double-handed BroadSwords.

Skills
- Tiger Blitz (Lvl.1) – You dash towards you enemy slashing them with consecutive slashes.
- Twin Moons (Lvl.10)– You slash an enemy upwards then you jump towards your enemy to dash your enemy downwards.
- Armor Pierce (Lvl.20) –You thrust your broadsword towards the enemy and breaking their armor (may not work on stronger enemies.)
- Bone Aura (Lvl.30) – You gain an amazing aura and increases your strength for a period of time. (x 5)
- Tiger Slash (Lvl.40) – You combine your blood with the blade and enabling you to summon a spirit of a tiger.
- Shell Trigger (Lvl.50) – Your broadsword grows longer and wider for a brief moment and gains some chainsaw blades on the side.

Starting Equipment
- (Your broadsword weapon)
- (Your Armor)
- Potion (x3)

Flick Reaper

Description
Flick Reapers are very weak to long range attacks. They're the medium range, "area attack" class. They "flick" multiple enemies and push them away before they can get close enough for melee attacks, but a good Steam Gunner or Lord Partizan could overpower them by attacking from afar.
The Flick Reaper specializes in attacks meant to keep multiple enemies away. However, they are ineffective at long range.
Weapon
Flick Reapers wields long scythes.

Skills
- Reaper’s strike (Lvl.1) – You strike a wide slash; damaging a group of enemies.
- Wicked Strike (Lvl.10) – You slash from the air without the enemy knowing (May not work.)
- Lotus Flower (Lvl.20) – A large scythe appears below your enemies and attacks them.
- Reaper's Touch (Lvl.30) – Flames appears from your scythe and covers it.
- Heavenly Wheel (Lvl.40) – You jump on to the air and spins while you slash your scythe.
- Reapers Dance (Lvl.50) – You slash your scythe from all directions. Not knowing where it will strike.

Starting Equipment
- (Your Scythe Weapon)
- (Your Armor)
- Potion (x3)

Harvest Cleric

Description
Their favored weapons are staves, which give bonuses to their magic and elemental stats, and can be used in melee combat, being considerably physically stronger by level than grimoires but weaker than any other type of weapon. In exchange, Harvest Cleric staves give a much lower magic bonus than Shadow Warlock grimoires, though the elemental bonuses are around the same.
Harvest Clerics are experts in healing magic and are allied with the light spirits. They wield a staff in battle in the name of Eir, the Goddess of Tranquility. They can use some attack magic after they reach a certain level, but most concentrate on healing and support magic.

Weapon
Harvest Clerics use staves which boosts magic and can be used in melee.

Skills
- Healing word (Lvl.1) – You heal yourself and your allies.
- Barrier (Lvl.10) – You create a barrier around you and your allies.
- Resurrection (Lvl.20) – You resurrect an ally.
- Buff (Lvl.30) – You buff your stats and your allies. (x 5)
- De-buff (Lvl.40) – You de-buff your enemies’ stats by 50%.
- Angel Summoning (Lvl.50) – You summon an angel from the heavens and infusing the angel’s power within you. Enabling a devastating offensive white magic.

Starting Equipment
- (Your Stave Weapon)
- (Your Armor)
- Potion (x3)

Lord Partizan

Description
Lord Partizans have good medium range attacks, but don't excel at "sweeping" attacks like Flick Reapers. Their defense and physical attack stats are very high, with magical attack being their only real weakness. They're also more monster-oriented, with a lot of good armor-piercing and anti-air weapons and skills. Their skill progression for low levels is also among the lowest. Overall, this class can cause the most immediate damage.
Lord Partizans wield a giant lance. No other class can match its piercing power. They have high defensive power compared to other classes, but are weaker against magic.

Weapon
Lord Partizans wields Lances or some sort.

Skills
- Air Raid (Lvl.1) – You jump towards your enemy and thrust your lance.
- Thorn Dance (Lvl.10) – Your trust your lance consecutive times.
- Armor Piercer (Lvl.20) – You Pierce your lance through your enemy, piercing their armor. (May not work)
- Scarlet Thrust (Lvl.30) – Your thrust your lance towards an enemy group.
- Heavenly rage (Lvl.40) – A strong aura infuses with your lance making it longer and stronger.
- Thrust of Death (Lvl.50) – You thrust your lance to an enemy and affecting them with poison and paralysis.

Starting Equipment
- (Your Lance Weapon)
- (Your Armor)
- Potion (x3)

Shadow Warlock

Description
Their favored weapons are Grimoires, which give bonuses to their magic and elemental stats, and can be used in melee combat, although with very little effect. Shadow Warlock tomes give a much higher magic bonus and have a much lower physical attack than Harvest Cleric staves, though the elemental bonuses are around the same.
Shadow Warlocks are experts in attack magic and are allied with the dark spirits. They always carry a book of spells known as a Grimoire to heighten their magic power. Although they can use some healing magic, their repertoire is limited and not very efficient.

Weapon
Shadow Warlocks wields Grimoires, Its appearance is a staff like weapon with a book on it.

Skills
- Water Edge (Lvl.1) – Summons a huge tidal wave; Damaging the enemies’ group.
- Toxic Wave (Lvl.10) – You cast a dangerous toxic gas around the area, poisoning the enemies and your allies.
- Typhoon Blast (Lvl.20) – You summon two tornados; damaging your enemies and allies.
- Stalagmite (Lvl.30) – The Earth opens below your enemies, trapping them.
- Fire storm (Lvl.40) – A pair of fire pillars appear next to your enemies.
- Hellfire’s Claw (Lvl.50) – A demon’s claw appears above your enemies. ( 1 per session.)

Starting Equipment
- (Your grimoire weapon)
- (your armor)
- Potion (x3)

Steam Gunner

Description
Steam Gunners are the physical equivalent of Shadow Warlocks. Their shots are skills that operate the exact same way spells do, but deal physical damage instead. Steam Gunners' shots have greater range than any other physical hit, and their physical attack stat has the fastest progression of any class.
They specialize in long-range attack and are weak against close encounters, but if necessary their guns can be used as powerful melee weapons which keep most enemies away.

Weapon
Steam Gunners use steam-powered bayonets developed by humans to attack.

Skills
- Rapid Shot (Lvl.1) – You shoot consecutive shots.
- Thunder Spark (Lvl.10) – You shoot a paralysis bullet; Paralyzing an enemy.
- Venom shot (Lvl.20) – You shoot a toxic bullet; Poisoning an enemy.
- Freezing shot (Lvl.30) – You shoot an ice bullet; Freezing an enemy.
- Pyro shot (Lvl.40) – You shoot a flame bullet; Setting your enemy on fire.
- Healing shot (Lvl.50) – You can shoot a heal bullet on yourself or your allies.

Starting Equipment
- (Your Bayonet weapon)
- (Your armor)
- Potion (x3)

Tribal Grappler

Description
Tribal Grapplers use their own fists as weapons. They have high agility similar to Twin Blades and possess high HP. However, their low defense value makes it crucial to pay attention in battle.

Weapon
Tribal Grapplers wield light gauntlet type weapons. These can range from lightweight gloves, to oversized, paw-like gauntlets.

Skills
- Rapid Attack (Lvl.1) – You rapidly brawl against an enemy.
- King Hammer (Lvl.10) – You smash your enemy’s head and knocking them out.
- Light Speed (Lvl.20) – Your speed increases and your movements are hardly seen.
- Palm blast (Lvl.30) – You summon a strong blast from your palm.
- Shell Shock (Lvl.40) – You sacrifice one turn to unleash a powerful shock wave.
- Phoenix Rage (Lvl.50) – You infuse yourself with the power of a phoenix, increasing your stats. (x 5)

Starting Equipment
- (Your Gauntlet Weapons)
- (Your armor)
- Potions (x3)

Twin Blade

Description
Twin Blades are the most balanced class in The World. They are noted for their superior traveling speed and hit rate. Twin Blades are the proverbial "jack of all trades, master of none" due to the fact that while they have decent attack stat growths and have decent magical stats, they are unable to equip the strongest armors, have lower attack growths than the other classes, and do not have access to stronger magic skills.

Weapon
Twin blade wields dual swords and such.

Skills
- Blazing wheel (Lvl.1) – You spin around with your blades damaging your enemies.
- Gale Blade (Lvl.10) – You dash towards and thrusts your enemy.
- Sparrow Counter (Lvl.20) – You retaliate your enemy by jumping towards them and attacking in mid-air.
- Sword Dance (Lvl.30) – You slash both of your blades rapidly.
- Whirlwind (Lvl.40) – You summon a whirlwind and infusing yourself with it; Making you spin faster and you attack faster.
- Ghost Falcon (Lvl.50) – You become invisible and dash towards your enemy; Making your actions invisible.

Starting Equipment
- (Your Dual swords weapon)
- (Your armor)
- Potion (x3)

Adept Rogue

Description
is a class in The World . Unlike other classes, its users do not specialize in a single weapon, or form of combat. Instead of practicing in the use of a particular type of weapon, an Adept Rogue acquires several forms through Job Extend, each of which allows him or her to use a different weapon type.
Adept Rogues are eventually capable to equip various weapons and use various magic. However, each weapon must be learned separately and require items, but the training will eventually pay off making them highly adaptable in any situation.

Creation
First, you must pick your base class, then when you have a job extend you can get the second class. Lastly ,if you get another job extend you can choose your last class

- First Job - Blade Brandier, Twin blade or Edge Punisher ?

- Second Job – Flick Reaper, Lord Partizan or Tribal Grappler ?

- Third Job – Macabre Dancer, Harvest Cleric, Shadow Warlock or Steam Gunner ?

Skills
- Reference according to the job that picked.

Starting Equipment
- Reference according to the job that picked.


Extra Classes
*Not yet

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[quote="Dye"]This shit is gay. Played for 5 minutes then realized "Wow. This is gay..."[/quote]



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Skull
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PostSubject: Re: The World    Sat Jan 22, 2011 12:24 pm

Game Mechanics

Equipment

Weapon
You design your own weapon according to the job that picked.

Armor/Clothing
Like the weapon, you decide your own armor or clothing.

Skills and Spells
After you past Level 50, you can make your own skills and Spells via. PMing me. Make sure it’s not Over Powered.

Pets
You can obtain a pet by taming a monster or buying one.

Dungeons and Areas
You can travel across different dungeons and areas and for each dungeon and area there is a boss. Once you defeat the boss you can unlock the altar chest and loot for whatever is in there.

Realm Beasts
In times, Realm Beasts will appear out of no where and you must defeat them. Realm Beasts drop special items and such.

Gold
Self explanatory.You start off with 100.


Blacklist
The most notorious PKs will be in the blacklist
-
-
-

Quests
Quests will appear here and you will be rewarded with items, check often for new quests.
-
-
-

List of Realm Beasts
The list of Realm Beasts will be posted here.
-
-
-

Shops
This is where gold will be useful; You buy items here. PM me what you want if so.
- Potion (250 Gold)
-
-

Locations
- Granz – The Capital city of humans.
- Balel – The Capital city of beasts.


*Will add more

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Skull
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PostSubject: Re: The World    Sat Jan 22, 2011 12:24 pm

Character Sheet
Name:
Race:
Level:
Job:
Allignment:PK/PKK/Neutral
Guild: (Leave as blank)
Location:
Attributes:
Strength:
Endurance:
Agility:
Magic Attack:
Magic Defense:
Skills:
Spells:
Slain Monsters/Players:
Inventory:
-----------------------------------------
Pet Sheet
Name:
Description:
Level:
Attributes:
Strength:
Endurance:
Agility:
Magic Attack:
Magic Defense:
Skills:

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[quote="Dye"]This shit is gay. Played for 5 minutes then realized "Wow. This is gay..."[/quote]



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Naruto
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PostSubject: Re: The World    Sat Jan 22, 2011 1:12 pm

Looks like an awesome game

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Go instead where there is no path and leave a trail.

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PostSubject: Re: The World    Sat Jan 22, 2011 3:11 pm

I LOVE YOU, SKULL!

Reserved.

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PostSubject: Re: The World    Sat Jan 22, 2011 3:33 pm

Le Reserved.

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Thankies for the Userbar Skull :3

You know, the two-headed version of Cerberus? The one that nobody knows about? Yeah...you know.
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PostSubject: Re: The World    Sat Jan 29, 2011 9:04 am

Reserved
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PostSubject: Re: The World    Mon Jan 31, 2011 9:08 am

Reserved

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PostSubject: Re: The World    Thu Feb 03, 2011 8:08 am

Character Sheet
Name: Vainex
Race: Human
Level: 16
Job: Macabre dancer
Allignment: PKK
Guild: (Leave as blank)
Location: Granz

Attributes:
Strength: 20
Endurance: 20
Agility: 25
Magic Attack: 30
Magic Defense: 30

Skills:

Spells:
- Fire Dance (Lvl.1) – You cast a fire pillar around your enemy.
- Water Ritual (Lvl.10) – You cast a water pillar around you, healing your wounds a slightly.
- Hydro Pulse - You release a huge amount of water out of your palms.
- Fire Dragon - you summon the sprit of the flame dragon and aids you in your battle.

Slain Monsters/Players:
- Mechanical Goblin
- Liadroz the Realm Beast*

Inventory:
- two wide fans with blades on it and a pattern.
- loose clothes with bandages.
- potion (x2)
- 100 gold
- Gear
-----------------------------------------
Pet Sheet
Name:
Description:
Level:
Attributes:
Strength:
Endurance:
Agility:
Magic Attack:
Magic Defense:
Skills:
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